Publikationen
„Bridging Over from Learning Videos to Learning Resources Through Automatic Keyword Extraction“, in Lecture Notes in Computer Science, Springer International Publishing, 2020, S. 382–386.
, , , „SALMON: Sharing, Annotating and Linking Learning Materials Online“, in Lecture Notes in Computer Science, Springer International Publishing, 2019, S. 250–257.
, „CtGameStudio - A game-based learning environment to foster computational thinking“, ICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings, S. 543-552, 2018.
, „Improving on guidance in a gaming environment to foster computational thinking“, ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings, S. 676-685, 2018.
, „Learning by Tagging - Supporting Constructive Learning in Video-Based Environments“, in DeLFI 2018 - Die 16. E-Learning Fachtagung Informatik, Goethe-Universität Frankfurt, 10.-13. September 2018., 2018, S. 105–116.
, „Correction to: ?From Making to Learning?: introducing Dev Camps as an educational paradigm for Re-inventing Project-based Learning (International Journal of Educational Technology in Higher Education, 10.1186/s41239-017-0061-2)“, International Journal of Educational Technology in Higher Education, Bd. 14, 2017.
, „Fake or Real? Analysis of Physical Phenomena in Viral Videos as an Inquiry Learning Activity“, in 2017 IEEE 17th International Conference on Advanced Learning Technologies (ICALT), 2017.
, „?From Making to Learning?: introducing Dev Camps as an educational paradigm for Re-inventing Problem-based Learning“, International Journal of Educational Technology in Higher Education, Bd. 14, 2017.
, „Managing Knowledge Diversity: Towards Automatic Semantic Group Formation“, in 2017 IEEE 17th International Conference on Advanced Learning Technologies (ICALT), 2017.
, „The "Concept Cloud": Supporting Collaborative Knowledge Construction Based on Semantic Extraction from Learner-Generated Artefacts“, in 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT), 2016.
, „Conceptcloud: supporting reflection in the online learning environment go-lab“, in DeLFI 2016 - Die 14. E-Learning Fachtagung Informatik, 11.-14. September 2016, Potsdam, 2016, S. 83–88.
, „Fake or Real? Analyse physikalischer Phänomene in viralen Videos im forschend-entdeckenden Lernkontext“, in DeLFI 2016 - Die 14. E-Learning Fachtagung Informatik, 11.-14. September 2016, Potsdam, 2016, S. 89–94.
, „Kompetenzen vernetzen: Handlungsleitfaden für die Gestaltung des demografischen Wandels in Regionen“, Frühjahrskongress der Gesellschaft für Arbeitswissenschaft (GfA): Arbeit in komplexen Systemen. Digital, vernetzt, human?!. 2016.
, „Proceedings des Workshops "Technologiegestütztes Lernen im Arbeitsprozess am (digitalen) Arbeitsplatz"“, in Proceedings der Pre-Conference-Workshops der 14. E-Learning Fachtagung Informatik co-located with 14th e-Learning Conference of the German Computer Society (DeLFI 2016) , 2016, S. 171--229.
, „A Smart Environment Supporting the Creation of Juxtaposed Videos for Learning“, in State-of-the- Art and Future Directions of Smart Learning, Sinaia, Romaina: Springer, 2016, S. 459 - 468.
, „Supporting the creation and sharing of domain taxonomies in STEM learning“, in Proceedings of the 24th International Conference on Computers in Education (ICCE 2016), Mumbai, India, 2016.
, „“VC/DC” - Video versus Domain Concepts in Comments to Learner - generated Science Videos“, in Proceedings of the 24th International Conference on Computers in Education (ICCE 2016), Mumbai, India, 2016.
, „Analysing content and patterns of interaction for improving the learning design of networked learning environments“, British Journal of Educational Technology, 2015.
, „ConceptCloud - Development of an application for the support of reflection processes in the online learning portal Go-Lab,ConceptCloud -entwicklung einer applikation zur unter-stützung von reflexionsprozessen im online-lernportal go-lab“, CEUR Workshop Proceedings, Bd. 1443, S. 132-135, 2015.
, „Exploring deviation in inquiry learning: Degrees of freedom or source of problems?“, Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015, S. 238-247, 2015.
, „Networking and cooperation: Social innovations in the demographic change“, in RESER 2015, The 25th Annual RESER Conference "Innovative services in the 21st century", Conference Abstracts, pp. 80-81, 2015.
, „Predictive knowledge modeling in collaborative inquiry learning scenarios“, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Bd. 9112, S. 706-709, 2015.
, „Self-Enriching Ontology-Based Casual Learning Games“, COMPUTING AND INFORMATICS, Bd. 34, S. 652–677, 2015.
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