Publikationen
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„Improving on guidance in a gaming environment to foster computational thinking“, ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings, S. 676-685, 2018.
, „Learning by Tagging - Supporting Constructive Learning in Video-Based Environments“, in DeLFI 2018 - Die 16. E-Learning Fachtagung Informatik, Goethe-Universität Frankfurt, 10.-13. September 2018., 2018, S. 105–116.
, „Learning by Tagging - Supporting Constructive Learning in Video-Based Environments“, in DeLFI 2018 - Die 16. E-Learning Fachtagung Informatik, Goethe-Universität Frankfurt, 10.-13. September 2018., 2018, S. 105–116.
, „SALMON: Sharing, Annotating and Linking Learning Materials Online“, in Lecture Notes in Computer Science, Springer International Publishing, 2019, S. 250–257.
, „Bridging Over from Learning Videos to Learning Resources Through Automatic Keyword Extraction“, in Lecture Notes in Computer Science, Springer International Publishing, 2020, S. 382–386.
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